Primary and secondary school students and teachers will have the opportunity to take part in a treasure hunt called “Fantastic animals and where to record them”, where children will learn how to collect and use data of wildlife. They will also be introduced to the SRNA app, developed in the Step Change project, to collect wildlife data. During the workshop…
The Pop-It is a fidget toy that consists of a plain, vividly colored silicone tray with poppable bubbles, similar to bubble wrap, that can be turned over and reused. They are available in different colors, shapes and sizes and even in wearable forms. Marketed as a stress reliever, its popularity has grown in spring 2021 thanks to TikTok influencers, as…
Through 5 practical tasks, young people discover their strong competencies and talents. During the rotation between STEAM fields, there is a short discussion with a career counsellor about possible careers and their relevance. Participants take home a card with their talents and a list of three exciting careers in the STEAM field.
Through a group quiz, participants will learn about the profile of a STEAM researcher, including educational conditions, competencies and the nature of the work.
A poster presenting the EU legal framework for the green transition and a timeline for the implementation of European legislation; a quiz, “Individual’s Role in the European Perspective for the Green Transition,” testing the audience’s familiarity with EU legal rules for the green transition and EU goals in the coming years, aimed at raising awareness about these goals and the…
In practical experiments, participants will discover how criminological techniques, within the framework of participatory science, enable us to ascertain facts and uncover deceit and lies in both the physical and digital realms. The experiments will involve tracking in both physical and digital environments. Each participant will uncover hidden clues and, with the help of criminological techniques, critical thinking, and modern…
As part of oooScience! Project, a prize quiz will be held to introduce participants to the project “Climate Change and Sustainable Development of Slovenian Tourism” and emphasise the topic’s importance. The quiz will be conducted using the Mentimeter application, allowing participants to join using mobile phones. It will be held multiple times throughout the day, with three top scorers from…
The project aims to formulate strategic proposals for reducing the carbon footprint of Slovenian tourism and adapting it to climate change through a participatory process based on actual data and in-depth models that incorporate the specific needs of Slovenian tourism. At the ERN event, the project results will be presented, focusing on tourism adaptation to climate change.
Introduction to its impact and creativity. Presentation of its advantages, disadvantages, potential risks, and benefits. This is followed by a workshop where you can quickly create your artificial intelligence model capable of recognising images, sounds, and more.
The DigitalFashion project, funded by the ERASMUS+ programme of the European Commission, presents innovative methods of digitisation in fashion. The aim is to train students and professionals to use critical technologies in the virtual design and fitting of personalised garments. Participants will be introduced to a 3D virtual fitting platform based on three databases (avatars, textiles, garments) contributing to a…